Sunday, February 27, 2011

Genesis Engine Demo Available

After much toil, blood, sweat and tears, I have the first public build of the Genesis Engine available for people to play around with (v0.1.0a). It’s pretty bare bones at this stage, just a simple UI for you to select some parameters for the world, and a Generate button that builds a world to those parameters. It will save out the final cloth map rendering to a PNG automatically (see clothmap.png in the executable directory), and has the ability to save and load a fully generated world (see the world.genesis file, also in the executable directory).

There will be a lot more to come on this project in the coming months, but this should be enough to whet your appetite, and show the potential for this world generation algorithm.

Download here

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